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Survival Cook

Project type

key art

Date

2020

Concept art/design of a character and environments for an university project. Teams made presentations of their game pitch and the best/most interesting ideas were selected. The "losing teams" were rearranged into new ones.

Survival Cook is a survival game where the player needs to manage the remaining crewmembers and send them on expeditions to find food and other utilities in order to survive.

I was tasked to create part of key art to add to the presentation. I made mood boards for the zones we wanted to illustrate in order to make sure it matched the team's vision.
This project was part of the second selection.

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