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Survival Cook
Project type
key art
Date
2020
Concept art/design of a character and environments for an university project. Teams made presentations of their game pitch and the best/most interesting ideas were selected. The "losing teams" were rearranged into new ones.
Survival Cook is a survival game where the player needs to manage the remaining crewmembers and send them on expeditions to find food and other utilities in order to survive.
I was tasked to create part of key art to add to the presentation. I made mood boards for the zones we wanted to illustrate in order to make sure it matched the team's vision.
This project was part of the second selection.
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